![]() It helps that Konami seemed to understand the spirit of the show, which was very much about referencing not just Looney Tunes and Merry Melodies, the properties the in-show universe were based on and part of, but also the entertainment world at large. You can upgrade health in each level if you find the proper carrot statuette item for it, but those hearts reset to one after every stage, too, so each one is a bit of an uphill climb. The true ending only appears if you complete Buster Busts Loose! on Hard, which gives you just the one heart container to start rather than three. ![]() And it’ll push you on that top difficulty setting, too, since you can’t afford to make a single mistake without giving up a life. It’s a game for kids, being based on Tiny Toon Adventures in the first place, but just like with the show, the game will still make you crack a smile as an adult more often than not. Short or no, it's satisfying, with mechanics that go beyond running and jumping, varied level design, and between-level mini-games that focus on skill, luck, or a little of both to get extra lives. ![]() Tiny Toon Adventures: Buster Busts Loose! feels more like an arcade platformer than a console one in some ways, such as its short length - that’s not a negative, just an observation. Not that any of the kids with a Super Nintendo were necessarily aware that Japan had received a Tiny Toons game for the Super Famicom already, but you get the point. Why, exactly, they were so determined to make licensed Tiny Toon Adventures games to the point that Japan received Buster Busts Loose! a couple of months North America did is unclear, but the wait was worth it at least. Konami was one developer/publisher combo that had plenty of success with licensed titles a few decades back. Licensed games can be a minefield, but there are classics within this territory, just like any other kind of game. Previous entries in this series can be found through this link. ![]() This column is “Retro spotlight,” which exists mostly so I can write about whatever game I feel like even if it doesn’t fit into one of the other topics you find in this newsletter. ![]()
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